这是今天你将要创建的自行车游戏示例!

  • 点击 运行 开始游戏。
  • 按空格键将自行车保持在空中。确保你没有碰到任何物体!
  • 完成游戏后,点击 运行 下一步 继续。

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stage.set_background("city") sprite = codesters.Sprite("bike") sprite.set_size(0.4) sprite.go_to(-200, 0) stage.set_gravity(10) stage.disable_all_walls() def space(): sprite.jump(5) # add other actions... stage.event_space_key(space) def interval(): # sprite = codesters.Rectangle(x, y, width, height, "color") top_height = random.randint(50, 300) top_block = codesters.Rectangle(300, 0, 100, top_height, "blue") top_block.set_gravity_off() top_block.set_top(250) bot_height = 350 - top_height bot_block = codesters.Rectangle(300, 0, 100, bot_height, "blue") bot_block.set_gravity_off() bot_block.set_bottom(-250) top_block.set_x_speed(-2) bot_block.set_x_speed(-2) # add any other actions... stage.event_interval(interval, 5) def collision(sprite, hit_sprite): sprite.go_to(0,0) text = codesters.Text("Game Over!", 0, 100, "yellow") sprite.event_collision(collision)
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